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Latest Results

feat: Implement shuffle spill support with composite partition refs - Update RayPartitionRef to hold multiple ObjectRefs (chunks) to support spilling. - Update RepartitionNode in local execution to spill data when threshold is reached. - Update RayMaterializedResult and RayPartitionSet to handle list of ObjectRefs. - Update RemoteFlotillaRunner to correctly package results based on task type. - Optimize RepartitionState memory usage by reusing vectors. - Fix into_batches and dynamic batching tests by allowing multiple result outputs for pipelined tasks. - Fix mypy and formatting issues.
caican00:support-shuffle-middle-data-spill
1 hour ago
fix
caican00:support-shuffle-middle-data-spill
2 hours ago

Active Branches

feat: Implement shuffle spill support with composite partition refs
last run
1 hour ago
#6133
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#6135
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#6130
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