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fix(engine): pass tokio Handle to engine tree for spawn_blocking The engine tree runs on a plain std::thread, not inside a tokio runtime. spawn_new captures Handle::current() and stores it on the handler so reth_newPayload can use handle.spawn_blocking() for parallel persistence waits, matching the v1.11.1 approach (which uses reth_tasks::Runtime). Co-Authored-By: Alexey Shekhirin <5773434+shekhirin@users.noreply.github.com>
alexey/reth-bench-v1.10.2
5 hours ago

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feat(rpc): cherry-pick reth_newPayload + reth_forkchoiceUpdated into tempo/v1.10.2
last run
5 hours ago
#22736
CodSpeed Performance Gauge
-13%
#22735
CodSpeed Performance Gauge
0%
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