Avatar for the vleue user
vleue
polyanya
BlogDocsChangelog

Update rerecast requirement from 0.2.0 to 0.3.0

#134Merged
Comparing
mgi388:rerecast
(
ab6817a
) with
main
(
0f50c4b
)
CodSpeed Performance Gauge
+12%
Improvement
2
Untouched
39

Benchmarks

41 total
no path Vec2(0.0, 0.0)-Vec2(575.0, 410.0)
benches/no_path.rs::benches::no_path
CodSpeed Performance Gauge
+12%
3.5 µs3.2 µs
no path Vec2(0.0, 0.0)-Vec2(0.0, 0.0)
benches/no_path.rs::benches::no_path
CodSpeed Performance Gauge
+12%
3.5 µs3.2 µs
no path Vec2(297.0, 438.0)-Vec2(575.0, 410.0)
benches/no_path.rs::benches::no_path
CodSpeed Performance Gauge
+6%
6.2 µs5.8 µs
no path Vec2(575.0, 410.0)-Vec2(0.0, 0.0)
benches/no_path.rs::benches::no_path
CodSpeed Performance Gauge
+5%
5.9 µs5.6 µs
no path Vec2(458.0, 47.0)-Vec2(575.0, 410.0)
benches/no_path.rs::benches::no_path
CodSpeed Performance Gauge
+3%
6.1 µs5.9 µs
no path Vec2(575.0, 410.0)-Vec2(458.0, 47.0)
benches/no_path.rs::benches::no_path
CodSpeed Performance Gauge
+3%
6.1 µs5.9 µs
is in mesh Vec2(728.0, 148.0)
benches/is_in_mesh.rs::benches::is_in_mesh
CodSpeed Performance Gauge
+2%
3.2 µs3.1 µs
is in mesh Vec2(135.0, 360.0)
benches/is_in_mesh.rs::benches::is_in_mesh
CodSpeed Performance Gauge
+1%
2.8 µs2.8 µs
is in mesh Vec2(22.0, 432.0)
benches/is_in_mesh.rs::benches::is_in_mesh
CodSpeed Performance Gauge
+1%
3 µs2.9 µs
is in mesh Vec2(575.0, 410.0)
benches/is_in_mesh.rs::benches::is_in_mesh
CodSpeed Performance Gauge
+1%
3.3 µs3.3 µs
triangulation square
benches/triangulation.rs::benches::triangulation_square
CodSpeed Performance Gauge
+1%
138.7 µs137.7 µs
triangulation square overlapping
benches/triangulation.rs::benches::triangulation_square_overlapping
CodSpeed Performance Gauge
0%
203.5 µs202.7 µs
recast - enrich path with height
benches/recast.rs::benches::enrich_path_with_height
CodSpeed Performance Gauge
0%
35.2 µs35.2 µs
is in mesh Vec2(308.0, 147.0)
benches/is_in_mesh.rs::benches::is_in_mesh
CodSpeed Performance Gauge
0%
4 µs4 µs
is in mesh Vec2(131.0, 669.0)
benches/is_in_mesh.rs::benches::is_in_mesh
CodSpeed Performance Gauge
0%
3.1 µs3.1 µs
recast - prepare fullmesh
benches/recast.rs::benches::prepare_fullmesh
CodSpeed Performance Gauge
0%
50.1 ms50.1 ms
triangulation many overlapping (inflated)
benches/triangulation.rs::benches::triangulation_many_overlapping_inflated
CodSpeed Performance Gauge
0%
1.1 s1.1 s
merger arena
benches/merger.rs::benches::merger
CodSpeed Performance Gauge
0%
360.7 µs361 µs
triangulation many overlapping (simplified + inflated)
benches/triangulation.rs::benches::triangulation_many_overlapping_simplified_inflated
CodSpeed Performance Gauge
0%
1.1 s1.1 s
merger many overlapping
benches/merger.rs::benches::merger_many_overlapping
CodSpeed Performance Gauge
0%
4.8 ms4.8 ms
merger many overlapping (once)
benches/merger.rs::benches::merger_many_overlapping_once
CodSpeed Performance Gauge
0%
1.9 ms1.9 ms
triangulation many overlapping (simplified)
benches/triangulation.rs::benches::triangulation_many_overlapping_simplified
CodSpeed Performance Gauge
0%
38 ms38.1 ms
get path Vec2(512.0, 170.0)
benches/path.rs::benches::get_path
CodSpeed Performance Gauge
0%
6.5 ms6.5 ms
triangulation arena overlapping
benches/triangulation.rs::benches::triangulation_overlapping
CodSpeed Performance Gauge
0%
631.4 µs633.4 µs
get path Vec2(233.0, 323.0)
benches/path.rs::benches::get_path
CodSpeed Performance Gauge
0%
7 ms7 ms

Commits

Click on a commit to change the comparison range
Base
main
0f50c4b
+11.61%
Update rerecast requirement from 0.2.0 to 0.3.0
52fc8d3
2 days ago
by mgi388
0%
lint
ab6817a
2 days ago
by mgi388
© 2026 CodSpeed Technology
Home Terms Privacy Docs