Instrumentation
2 years ago 8994e1a masterCompare
Suggested base runs: Benchmarks
2D f64[1000]
benches/best_n.rs::benches::best_10::Query: Best 10::2D f64[1000]2D f64[100]
benches/best_n.rs::benches::best_10::Query: Best 10::2D f64[100]2D f64[1000000]
benches/best_n.rs::benches::best_10::Query: Best 10::2D f64[1000000]3D f64[100000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f64[100000]3D f64[1000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f64[1000]3D f64[100]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f64[100]4D f64[100]
benches/best_n.rs::benches::best_10::Query: Best 10::4D f64[100]3D f64[1000000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f64[1000000]4D f64[1000]
benches/best_n.rs::benches::best_10::Query: Best 10::4D f64[1000]4D f64[1000000]
benches/best_n.rs::benches::best_10::Query: Best 10::4D f64[1000000]4D f64[10000]
benches/best_n.rs::benches::best_10::Query: Best 10::4D f64[10000]3D f32[100]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f32[100]4D f64[100000]
benches/best_n.rs::benches::best_10::Query: Best 10::4D f64[100000]2D f64[100]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::2D f64[100]3D Fxd[100]
benches/best_n.rs::benches::best_10::Query: Best 10::3D Fxd[100]3D f32[10000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f32[10000]3D f32[1000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f32[1000]3D Fxd[1000000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D Fxd[1000000]2D f64[1000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::2D f64[1000]3D f64[10000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f64[10000]4D f64[10000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::4D f64[10000]4D f64[1000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::4D f64[1000]3D f32[100]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f32[100]2D f64[10000]
benches/best_n.rs::benches::best_10::Query: Best 10::2D f64[10000]2D f64[100000]
benches/best_n.rs::benches::best_10::Query: Best 10::2D f64[100000]3D f32[1000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f32[1000]3D f32[1000000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f32[1000000]3D Fxd[10000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D Fxd[10000]3D Fxd[1000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D Fxd[1000]3D f32[100000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f32[100000]2D f64[100000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::2D f64[100000]3D f64[100000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f64[100000]2D f64[1000000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::2D f64[1000000]3D f64[1000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f64[1000]4D f64[1000000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::4D f64[1000000]3D Fxd[100]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D Fxd[100]3D f64[1000000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f64[1000000]3D f32[10000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f32[10000]3D f32[100000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f32[100000]3D Fxd[100000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D Fxd[100000]4D f64[100]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::4D f64[100]3D f64[10000]
benches/best_n.rs::benches::best_10::Query: Best 10::3D f64[10000]4D f64[100000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::4D f64[100000]3D Fxd[1000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D Fxd[1000]3D Fxd[100000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D Fxd[100000]2D f64[100000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::2D f64[100000]2D f64[1000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::2D f64[1000]3D Fxd[10000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D Fxd[10000]3D Fxd[1000000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D Fxd[1000000]2D f64[1000000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::2D f64[1000000]3D f64[1000000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f64[1000000]3D f64[100]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f64[100]3D f64[1000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f64[1000]4D f64[1000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::4D f64[1000]4D f64[1000000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::4D f64[1000000]3D f64[10000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f64[10000]3D f32[1000000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f32[1000000]3D f32[10000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f32[10000]3D f32[100]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f32[100]3D Fxd[100]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D Fxd[100]3D Fxd[10000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D Fxd[10000]3D Fxd[1000000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D Fxd[1000000]3D f32[100000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f32[100000]3D Fxd[1000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D Fxd[1000]2D f64[1000000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::2D f64[1000000]3D Fxd[100000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D Fxd[100000]2D f64[10000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::2D f64[10000]2D f64[10000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::2D f64[10000]2D f64[1000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::2D f64[1000]2D f64[100000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::2D f64[100000]3D f64[1000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f64[1000]3D f64[100]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f64[100]3D f64[1000000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f64[1000000]4D f64[100000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::4D f64[100000]4D f64[10000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::4D f64[10000]4D f64[1000000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::4D f64[1000000]4D f64[1000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::4D f64[1000]3D f32[10000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f32[10000]3D f32[100]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f32[100]3D f32[1000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f32[1000]3D f32[1000000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f32[1000000]3D Fxd[100000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D Fxd[100000]3D Fxd[1000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D Fxd[1000]3D f32[100000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f32[100000]3D f64[100000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f64[100000]3D Fxd[100]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D Fxd[100]4D f64[100]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::4D f64[100]2D f64[100]
benches/within.rs::benches::within_small::Query: within, small radius::2D f64[100]2D f64[1000]
benches/within.rs::benches::within_small::Query: within, small radius::2D f64[1000]3D Fxd[1000000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D Fxd[1000000]2D f64[100000]
benches/within.rs::benches::within_small::Query: within, small radius::2D f64[100000]2D f64[1000000]
benches/within.rs::benches::within_small::Query: within, small radius::2D f64[1000000]2D f64[10000]
benches/within.rs::benches::within_small::Query: within, small radius::2D f64[10000]3D f64[10000]
benches/within.rs::benches::within_small::Query: within, small radius::3D f64[10000]3D f64[1000]
benches/within.rs::benches::within_small::Query: within, small radius::3D f64[1000]4D f64[1000]
benches/within.rs::benches::within_small::Query: within, small radius::4D f64[1000]3D f64[1000000]
benches/within.rs::benches::within_small::Query: within, small radius::3D f64[1000000]3D f64[100000]
benches/within.rs::benches::within_small::Query: within, small radius::3D f64[100000]3D Fxd[10000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D Fxd[10000]4D f64[100]
benches/within.rs::benches::within_small::Query: within, small radius::4D f64[100]4D f64[1000000]
benches/within.rs::benches::within_small::Query: within, small radius::4D f64[1000000]4D f64[10000]
benches/within.rs::benches::within_small::Query: within, small radius::4D f64[10000]3D f64[10000]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::3D f64[10000]3D f32[100]
benches/within.rs::benches::within_small::Query: within, small radius::3D f32[100]2D f64[1000]
benches/within.rs::benches::within_medium::Query: within, medium radius::2D f64[1000]3D Fxd[10000]
benches/within.rs::benches::within_small::Query: within, small radius::3D Fxd[10000]3D Fxd[1000000]
benches/within.rs::benches::within_small::Query: within, small radius::3D Fxd[1000000]3D f32[100000]
benches/within.rs::benches::within_small::Query: within, small radius::3D f32[100000]3D Fxd[100]
benches/within.rs::benches::within_small::Query: within, small radius::3D Fxd[100]3D f32[1000]
benches/within.rs::benches::within_small::Query: within, small radius::3D f32[1000]3D Fxd[1000]
benches/within.rs::benches::within_small::Query: within, small radius::3D Fxd[1000]2D f64[100]
benches/within.rs::benches::within_medium::Query: within, medium radius::2D f64[100]4D f64[100000]
benches/within.rs::benches::within_small::Query: within, small radius::4D f64[100000]3D f32[1000000]
benches/within.rs::benches::within_small::Query: within, small radius::3D f32[1000000]2D f64[1000000]
benches/within.rs::benches::within_medium::Query: within, medium radius::2D f64[1000000]3D f64[100]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f64[100]2D f64[10000]
benches/within.rs::benches::within_medium::Query: within, medium radius::2D f64[10000]3D f64[10000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f64[10000]4D f64[100]
benches/within.rs::benches::within_medium::Query: within, medium radius::4D f64[100]2D f64[100000]
benches/within.rs::benches::within_medium::Query: within, medium radius::2D f64[100000]4D f64[1000]
benches/within.rs::benches::within_medium::Query: within, medium radius::4D f64[1000]3D f64[1000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f64[1000]4D f64[1000000]
benches/within.rs::benches::within_medium::Query: within, medium radius::4D f64[1000000]3D f64[1000000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f64[1000000]3D f64[100000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f64[100000]3D f32[10000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f32[10000]3D f32[1000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f32[1000]3D Fxd[100]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D Fxd[100]3D Fxd[10000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D Fxd[10000]3D f32[1000000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f32[1000000]3D f32[100000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f32[100000]2D f64[1000]
benches/within.rs::benches::within_large::Query: within, large radius::2D f64[1000]3D Fxd[100000]
benches/within.rs::benches::within_small::Query: within, small radius::3D Fxd[100000]2D f64[10000]
benches/within.rs::benches::within_large::Query: within, large radius::2D f64[10000]2D f64[100000]
benches/within.rs::benches::within_large::Query: within, large radius::2D f64[100000]2D f64[1000000]
benches/within.rs::benches::within_large::Query: within, large radius::2D f64[1000000]3D Fxd[100000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D Fxd[100000]3D Fxd[1000000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D Fxd[1000000]3D f64[100]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f64[100]4D f64[100000]
benches/within.rs::benches::within_medium::Query: within, medium radius::4D f64[100000]2D f64[100]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::2D f64[100]3D f32[100]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D f32[100]3D f64[100000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f64[100000]2D f64[10000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::2D f64[10000]3D f32[1000000]
benches/within_unsorted.rs::benches::within_unsorted_small::Query: within_unsorted, small radius::3D f32[1000000]3D f32[1000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::3D f32[1000]4D f64[100]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::4D f64[100]4D f64[10000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::4D f64[10000]3D f64[100]
benches/within.rs::benches::within_small::Query: within, small radius::3D f64[100]4D f64[10000]
benches/within.rs::benches::within_medium::Query: within, medium radius::4D f64[10000]4D f64[100000]
benches/within_unsorted.rs::benches::within_unsorted_medium::Query: within_unsorted, medium radius::4D f64[100000]3D f32[1000000]
benches/within.rs::benches::within_large::Query: within, large radius::3D f32[1000000]3D Fxd[1000]
benches/within.rs::benches::within_medium::Query: within, medium radius::3D Fxd[1000]2D f64[100]
benches/within_unsorted.rs::benches::within_unsorted_large::Query: within_unsorted, large radius::2D f64[100]2D f64[1000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::2D f64[1000]3D f64[100]
benches/within.rs::benches::within_large::Query: within, large radius::3D f64[100]4D f64[1000000]
benches/within.rs::benches::within_large::Query: within, large radius::4D f64[1000000]3D f64[1000000]
benches/within.rs::benches::within_large::Query: within, large radius::3D f64[1000000]4D f64[1000]
benches/within.rs::benches::within_large::Query: within, large radius::4D f64[1000]4D f64[10000]
benches/within.rs::benches::within_large::Query: within, large radius::4D f64[10000]3D f32[100]
benches/within.rs::benches::within_large::Query: within, large radius::3D f32[100]3D f64[100000]
benches/within.rs::benches::within_large::Query: within, large radius::3D f64[100000]3D Fxd[1000]
benches/within.rs::benches::within_large::Query: within, large radius::3D Fxd[1000]2D f64[100000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::2D f64[100000]3D f32[100000]
benches/within.rs::benches::within_large::Query: within, large radius::3D f32[100000]3D f32[10000]
benches/within.rs::benches::within_small::Query: within, small radius::3D f32[10000]2D f64[100]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::2D f64[100]3D f32[1000]
benches/within.rs::benches::within_large::Query: within, large radius::3D f32[1000]3D f64[10000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f64[10000]3D f64[100]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f64[100]4D f64[100]
benches/within.rs::benches::within_large::Query: within, large radius::4D f64[100]3D Fxd[10000]
benches/within.rs::benches::within_large::Query: within, large radius::3D Fxd[10000]4D f64[100000]
benches/within.rs::benches::within_large::Query: within, large radius::4D f64[100000]3D f32[10000]
benches/within.rs::benches::within_large::Query: within, large radius::3D f32[10000]2D f64[100]
benches/within.rs::benches::within_large::Query: within, large radius::2D f64[100]3D Fxd[100000]
benches/within.rs::benches::within_large::Query: within, large radius::3D Fxd[100000]3D Fxd[100]
benches/within.rs::benches::within_large::Query: within, large radius::3D Fxd[100]3D f64[1000000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f64[1000000]3D Fxd[1000000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D Fxd[1000000]4D f64[1000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::4D f64[1000]3D Fxd[1000000]
benches/within.rs::benches::within_large::Query: within, large radius::3D Fxd[1000000]3D f64[1000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f64[1000]2D f64[10000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::2D f64[10000]3D f64[100000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f64[100000]3D Fxd[100000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D Fxd[100000]3D Fxd[100]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D Fxd[100]4D f64[1000000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::4D f64[1000000]3D f32[100]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f32[100]2D f64[100]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::2D f64[100]2D f64[1000000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::2D f64[1000000]4D f64[100]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::4D f64[100]3D f32[1000000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f32[1000000]3D Fxd[1000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D Fxd[1000]3D f64[10000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f64[10000]4D f64[100]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::4D f64[100]2D f64[1000000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::2D f64[1000000]4D f64[10000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::4D f64[10000]3D f32[1000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f32[1000]3D f32[100000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f32[100000]2D f64[10000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::2D f64[10000]3D f32[10000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D f32[10000]3D Fxd[10000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::3D Fxd[10000]4D f64[1000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::4D f64[1000]2D f64[1000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::2D f64[1000]3D f64[1000000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f64[1000000]3D f64[100000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f64[100000]4D f64[100000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::4D f64[100000]3D Fxd[100]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D Fxd[100]3D f32[100]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f32[100]3D f64[100]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f64[100]3D f64[1000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f64[1000]4D f64[100000]
benches/nearest_n.rs::benches::nearest_10::Query Nearest 10::4D f64[100000]4D f64[1000000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::4D f64[1000000]3D f32[10000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f32[10000]3D Fxd[1000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D Fxd[1000]4D f64[10000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::4D f64[10000]3D f32[100000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f32[100000]2D f64[100]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::2D f64[100]3D Fxd[1000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D Fxd[1000]3D Fxd[10000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D Fxd[10000]3D Fxd[1000000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D Fxd[1000000]2D f64[100000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::2D f64[100000]3D f32[1000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f32[1000]3D Fxd[1000000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D Fxd[1000000]3D Fxd[100000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D Fxd[100000]2D f64[1000000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::2D f64[1000000]3D f32[1000000]
benches/nearest_n.rs::benches::nearest_100::Query Nearest 100::3D f32[1000000]3D f64[10000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f64[10000]2D f64[100000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::2D f64[100000]3D Fxd[100000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D Fxd[100000]3D f32[1000000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f32[1000000]3D f64[1000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f64[1000]3D Fxd[10000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D Fxd[10000]3D Fxd[100]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D Fxd[100]4D f64[1000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::4D f64[1000]3D Fxd[100000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D Fxd[100000]2D f64[10000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::2D f64[10000]2D f64[1000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::2D f64[1000]3D f64[1000000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f64[1000000]4D f64[1000000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::4D f64[1000000]3D f32[100]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f32[100]4D f64[100]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::4D f64[100]3D Fxd[10000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D Fxd[10000]3D f64[100000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f64[100000]2D f64[10000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::2D f64[10000]3D f64[100]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f64[100]2D f64[1000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::2D f64[1000]3D Fxd[1000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D Fxd[1000]3D Fxd[1000000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D Fxd[1000000]4D f64[10000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::4D f64[10000]3D f32[100000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f32[100000]2D f64[1000000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::2D f64[1000000]2D f64[100000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::2D f64[100000]3D f64[1000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f64[1000]2D f64[100]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::2D f64[100]4D f64[1000000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::4D f64[1000000]3D f64[100000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f64[100000]3D f64[1000000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f64[1000000]3D f64[100]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f64[100]4D f64[100000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::4D f64[100000]2D f64[1000000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::2D f64[1000000]3D f32[10000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f32[10000]4D f64[100000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::4D f64[100000]4D f64[1000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::4D f64[1000]3D f64[10000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f64[10000]3D f32[100]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f32[100]4D f64[100]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::4D f64[100]3D f32[1000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f32[1000]3D f32[1000000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f32[1000000]2D f64[100000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::2D f64[100000]4D f64[10000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::4D f64[10000]2D f64[100]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::2D f64[100]3D f32[1000]
benches/add_points.rs::benches::add_to_empty::Add to Empty Tree::3D f32[1000]4D f64[100000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::4D f64[100000]3D Fxd[100]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D Fxd[100]3D f64[1000000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::3D f64[1000000]2D f64[1000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::2D f64[1000]2D f64[1000000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::2D f64[1000000]2D f64[10000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::2D f64[10000]3D f64[1000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f64[1000]3D f64[1000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::3D f64[1000]3D f64[10000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::3D f64[10000]2D f64[10000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::2D f64[10000]4D f64[1000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::4D f64[1000]2D f64[100000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::2D f64[100000]3D f64[100]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f64[100]4D f64[1000000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::4D f64[1000000]3D f64[10000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f64[10000]3D f64[100000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f64[100000]4D f64[100]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::4D f64[100]4D f64[1000000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::4D f64[1000000]3D f64[100000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::3D f64[100000]3D f32[100000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f32[100000]4D f64[10000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::4D f64[10000]3D f32[10000]
benches/add_points.rs::benches::add_to_populated::add to Populated Tree::3D f32[10000]3D f32[1000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f32[1000]3D f32[100000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f32[100000]3D f64[1000000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f64[1000000]3D f32[100]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f32[100]4D f64[10000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::4D f64[10000]3D f32[10000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f32[10000]3D Fxd[100]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D Fxd[100]4D f64[1000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::4D f64[1000]3D f32[1000000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D f32[1000000]4D f64[100000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::4D f64[100000]3D Fxd[1000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D Fxd[1000]3D Fxd[10000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D Fxd[10000]2D f64[1000]
benches/nearest_one_immutable.rs::benches::nearest_one_immutable_float::Query Nearest 1::2D f64[1000]3D Fxd[100000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D Fxd[100000]3D Fxd[1000000]
benches/nearest_one.rs::benches::nearest_one::Query Nearest 1::3D Fxd[1000000]3D f64[1000]
benches/within.rs::benches::within_large::Query: within, large radius::3D f64[1000]3D f64[10000]
benches/within.rs::benches::within_large::Query: within, large radius::3D f64[10000]© 2025 CodSpeed Technology